Call of Duty Season 6 officially goes live in Black Ops Cold War on October 7, but today Treyarch detailed the patch notes for the new content, which includes weapon tuning for multiplayer, new playlists, and a good change for Zombies mode’s D.I.E. Shockwave Wonder Weapon.
Multiplayer Playlists
Season 6’s featured playlists will include the new Deprogram map in 24/7 playlist, and the season’s new Gluboko Gunfight map will be available in a Face Off 24/7 playlist.
Treyarch also detailed a new Gunfight tournament is coming, and teases that one classic map will be getting a Halloween variant. This Halloween map is likely coming around the launch of Call of Duty’s upcoming “The Haunting” event on October 19.
Multiplayer Weapon Tuning
Multiplayer will also get a bit of weapon tuning to some of the game’s most powerful weapons, including various nerfs to the Marshal shotgun-pistol, EM2 assault rifle, and TEC-9 submachine gun from Season 5. The Marshal is a very powerful weapon in its current state, so the reduced maximum damage and decreased firing rate might make this weapon a little less overpowered in the new season. The EM2 will receive reduced damage and added vertical recoil, while the TEC-9 is getting nerfs to the gun’s aim-down-sight speed, sprint-to-fire time, and weapon swap speed.
Not all of Season 6’s changes are nerfs. The Nailgun special weapon is receiving a buff, as head and neck shots will do 2x damage. Additionally, shotguns are receiving a buff to the Ranger Barrel attachment, which will increase the effective damage range bonus on the attachment from 30% to 33%.
Zombies
Launching with the start of Season 6, Forsaken is the final map and the conclusion of Cold War’s Dark Aether storyline. And as always with a new round-based map, players can expect a new Easter egg questline to uncover. Treyarch revealed the main Easter egg will unlock for players on 10 AM PT / 1 PM ET on October 7.
Additionally, the D.I.E. Shockwave Wonder Weapon will now be able to be upgraded with the Pack-a-Punch machine in all round-based maps and Outbreak regions. Previously, the D.I.E. Shockwave Wonder Weapon could only be upgraded with one of the elemental upgrades that can be found on the Die Maschine round-based map and within specific Outbreak regions. Now, the option to Pack-a-Punch should make the weapon even more powerful against bosses and better suited for higher rounds.
The patch notes for Zombies also include the vague mention of general stability and exploit fixes for Dead Ops Arcade 3, and that the update will address an issue with “out of memory” scenarios in late-stage games.
Double XP Event
Players can also celebrate Season 6 with double XP and double weapon XP earn rates for both Black Ops Cold War and Warzone. The double XP event runs from October 8 10 AM PT / 1 PM ET until October 11 at 10 AM PT / 1 PM ET, allowing players to level up Season 6’s new weapons even faster than normal.
The full Season 6 patch notes for Black Ops Cold war can be found below, as shared by Treyarch.
Today also revealed the Season 6 battle pass details, showcasing new weapons and the operator skins for Alex Mason. All of this Call of Duty content continues to arrive as Activision Blizzard faces a lawsuit from the state of California over alleged harassment and discrimination against women.
GLOBAL
Battle Pass
- Season Six
- New 100-Tier Battle Pass available.
- Operators
- Mason
- New Mason Operator available at Tier 0 in the Season Six Battle Pass.
- Fuze
- New Fuze Operator arriving later in the season.
- Bulldozer
- Three bonus panda-themed Operator Skins for Bulldozer included with Season Six Battle Pass Bundle purchase.
- Mason
- Weapons
- .410 Ironhide
- New .410 Ironhide Shotgun available for free at Tier 15 of the Battle Pass System.
- Grav
- New Grav Assault Rifle available for free at Tier 31 of the Battle Pass System.
- .410 Ironhide
Weapon Unlock Challenges
- Battle Axe
- New Battle Axe melee weapon available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store at the start of Season Six.
- Sai
- Unlock Challenge available for the Sai Melee weapon in Multiplayer and Zombies.
- EM2
- Unlock Challenge available for the EM2 assault rifle in Multiplayer and Zombies.
- TEC-9
- Unlock Challenge available for the TEC-9 SMG in Multiplayer and Zombies.
Weapon Tuning
- Assault Rifles
- EM2
- Reduced maximum damage from 48 to 42.
- Increased vertical recoil on first bullet fired.
- Removed -7% fire rate penalty from 25.8” Task Force Barrel attachment.
- Increased horizontal recoil control penalty on 25.8” Task Force Barrel attachment from 15% to 25%.
- C58
- Added 12% horizontal recoil reduction to STANAG 60 Rnd Drum attachment.
- Added 8% vertical recoil reduction to STANAG 60 Rnd Drum attachment.
- EM2
- Submachine Guns
- TEC-9
- Reduced ADS speed from 0.233 to 0.266.
- Reduced sprint to fire speed from 0.3 to 0.333.
- Reduced weapon swap speed from 0.35 to 0.375.
- Increased effective range penalty on Burst Fire Repeater Muzzle attachment from 15% to 33%.
- KSP 45
- Reduced headshot multiplier from 1.4x to 1.33x.
- Increased damage increase on 10.5” Task Force Barrel attachment to 8%.
- LC10
- Reduced headshot multiplier from 1.4x to 1.33x.
- TEC-9
- Pistols
- Marshal
- Reduced max damage range from 5.08m to 3.81m.
- Reduced firing speed from 0.35 to 0.366.
- Increased range penalty on Dragon’s Breath attachment from 8% to 25%.
- Bonus Damage from Dragon’s Breath is now reduced at ranges beyond 6.66m. Maximum bonus damage has been reduced from 40 to a maximum of 24. The 12.1” Extended Barrel attachment increases this range before damage drop off.
- Marshal
- Shotguns
- All Shotguns
- Increased effective damage range bonus on Ranger Barrel attachments from 30% to 33%.
- Hauer 77
- Added slightly longer visual shake after firing.
- Streetsweeper
- Added more dramatic visual and weapon movement when firing.
- All Shotguns
- Specials
- Nail Gun
- Shots to the head and neck now do 2x damage.
- Nail Gun
Prestige Levels and Rewards
- Added four new Prestige Levels (24-27) and Prestige Rewards:
- Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip
- Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
- Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip
- Level 190: All Season Challenges Available
- Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card
- Levels 250 – 1,000: New Prestige Key every 50 levels
Prestige Shop
- New “Trench Crawler” Weapon Blueprint added to the Prestige Shop.
- New Legacy Calling Cards added to the Prestige Shop.
Main Lobby
- Updated main lobby theming for Season Six.
MULTIPLAYER
Maps
- Deprogram (6v6)
- New map added to Multiplayer rotation in 6v6 modes.
- Amerika (6v6)
- New map added to Multiplayer rotation in 6v6 modes.
- Gluboko (2v2, 3v3)
- New map added to Multiplayer rotation in Gunfight and Face Off modes.
Season Challenges
- 20 new Multiplayer Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.
- Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Multiplayer Master Animated Calling Card.
Operator Missions
- New Season Six Operator Missions available in Multiplayer.
Featured Playlists
- Deprogram 24/7
- Face Off Gluboko 24/7
- NukeJacked 24/7
- Gunfight Tournament
- Face Off 6v6 (now featuring Gluboko)
- 12v12 Moshpit (now featuring Deprogram and Amerika)
- Party Games
- Multi-Team
ZOMBIES
Round-Based Maps
- “Forsaken”
- New free round-based Zombies map available in Season Six.
Main Quest
- Main Quest coming to “Forsaken” starting at 10AM PT October 7th.
Perks
- PhD Slider
- New upgradeable Perk now available from the PhD Slider machine in “Forsaken” and in the Der Wunderfizz machine in all round-based maps and Outbreak.
- Skill Tiers
- Base ability – Sliding into enemies triggers an explosion. The size and damage increase the farther you slide before impact.
- Skill Tier I – Immunity to environmental damage while sliding.
- Skill Tier II – Increased slide duration.
- Skill Tier III – Immunity to self-inflicted explosive damage.
- Skill Tier IV – Increased slide speed.
- Skill Tier V – Falling from a large height will trigger an explosion. The size and damage increase the higher you fall.
Wonder Weapons
- Chrysalax
- New multi-function Chrysalax Wonder Weapon available in “Forsaken” via in-game quest, Trials, or the Mystery Box.
- Chrysalax Savager mode takes the form of an Aetherial battle axe. Players can kill multiple zombies with a single swipe and throw a spinning energy blade in melee form.
- Chrysalax Storm mode takes the form of a rapid-fire energy weapon by transforming the axe hilt into a front grip. Shots have the chance to turn normal zombies into Aetherium Crystal bombs.
- D.I.E.
- The D.I.E. Wonder Weapon can now be upgraded at the Pack-a-Punch machine.
Support Weapons
- ARC-XD
- New ARC-XD Support Weapon available in all round-based maps and Outbreak.
- Hand Cannon
- New Hand Cannon Support Weapon available in all round-based maps and Outbreak.
Enemies
- New Elite enemy introduced in Season Six: The Abomination.
- Adjusted Plaguehound pounce behavior to make their attacks easier to telegraph and dodge.
- Adjusted Tempest teleport behavior so that it now teleports in bursts. After multiple teleports, it will be unable to teleport for a period of time.
Traps
- Suspended Hind
- New trap available in “Forsaken.”
Intel
- New in-game Dark Aether story Intel available to discover in “Forsaken.”
Challenges
- Added new Zombies Challenges for “Forsaken,” including a new Dark Ops Challenge.
- 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.
- Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Zombies Master Animated Calling Card.
Operator Missions
- New Season Six Operator Missions available in Zombies.
Features
- Rampage Inducer now available in Local offline play.
Dead Ops Arcade 3
- Gameplay
- Addressed invisible collision on the “Barrelly Making It!” map.
- Addressed a situation where the Geothermal pool could activate during fade to black and possibly kill player during Arena gameplay.
- Improved loot spawn point on the Geothermal map to prevent items from spawning inside/close to objects.
- Stability
- Addressed an issue with “out of memory” scenarios in late-stage games.
- Added general stability and exploit fixes.
Onslaught (PlayStation)
- Maps
- Deprogram added to Onslaught map rotation.
- Intel
- Added new Dark Aether story Intel to discover in Onslaught.
- Modes
- Onslaught Elite
- Face Elite enemies with every Surge in this new Onslaught mode.
- Survive 20 Surges to unlock the new “Rock Salt” Assault Rifle Weapon Blueprint.
- Onslaught Elite
Featured Playlists
- Forsaken [NEW]
- Outbreak (Endless and 3 Region)
- Mauer der Toten
- Firebase Z
- Die Maschine
- Dead Ops Arcade: First Person
- Dead Ops Arcade
- Onslaught (PlayStation)
- Onslaught Deprogram (PlayStation) [NEW]
- Onslaught Elite (PlayStation) [NEW]
- Onslaught Containment (PlayStation)
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