GAME INFO
7.0
October 14th, 2021
Platform PlayStation 4, Nintendo Swap, and PC (Steam)
Writer Sq.-Enix
Developer Sq.-Enix
Japanese role-playing video games are amongst my private favourite style of video games to play by way of and for me, mechanics trumps all. That’s why when Sq.-Enix introduced a sport that might be purely mechanical pushed with none of the fluff like story or setting, I used to be instantly inquisitive about what a challenge would entail. Dungeon Encounters, at first look, appears just like the tough draft of a dungeon crawling RPG but in some way Sq.-Enix has put collectively a whole RPG expertise that fills out the $30 expertise with thirty hours of gameplay.
The opening moments of Dungeon Encounters alert the participant a couple of very fundamental cursory overview of the Academy and the threadbare story to information the participant’s actions. After I say threadbare, I imply it in probably the most literal sense attainable. Exterior of this opening display screen, there’s zero story going ahead to drive the participant ahead. The flavour textual content on every recruitable character hints at an overarching story, however save for a single paragraph connected to a sword obtained moments earlier than getting into the ultimate dungeon flooring, that’s all the studying required of the participant. What comes subsequent is pure and easy dungeon crawling.
Fight is simplified all the way down to its most elementary type whereas nonetheless retaining the ATB (Energetic Time Battle) gauges that traditional Remaining Fantasy video games have been recognized for. Every occasion member can equip two skills, from melee and ranged weapons to spells or distinctive devices. The pool that they will equip relies upon their very own AP, the one useful resource that grows as a personality ranges up beside their HP. Due to the restricted AP pool, gamers are sometimes restricted within the power of weapons they will equip however as they delve deeper into the dungeons, they’ll typically discover a new sword or magical spell to match their present standing. Past the usual skills, exploring the dungeon can reward gamers with battle skills that provide the one solution to heal in battle in addition to buffs to revive damaged defenses.
The move of fight in Dungeon Encounters facilities round taking out an enemy’s defenses earlier than you’ll be able to assault their HP straight. Every enemy may have its personal strengths and weaknesses. A flying enemy may need robust magical protection however zero bodily protection; to offset this, due to their flying classification, common melee weapons gained’t hit them, making these crossbows and thrown weapons extra interesting in sure phases of the sport. Equally, a zombie may need robust bodily and magical defenses however just one HP. Both you may whittle down their defenses to deal direct harm, or you may depart an gear slot on one character open to allow them to punch for 1 HP harm and kill the zombie in a single hit. The identical goes for the participant occasion; so long as you retain up even one level of protection towards an assault, your HP can’t be straight broken. This principally holds true as there are some notable exceptions (sure spellcasters, violent stormclouds, and samurai every have skills that deal direct HP harm).
After forming a celebration of 4 from the pre-designed character roster, you’re given free reign to discover the dungeon as you see match. You’re given a fundamental framework of the map format to every ground nevertheless it’s as much as you to step onto every sq. and fill out the dungeon pixel by pixel. Commonplace lodging corresponding to inns to relaxation, outlets to buy gear, and outposts to swap out your fight skills are all represented with hexadecimal numbers on the board. This info is straightforward and simply discernible to the participant and with how simple the expertise is, may simply be imported by somebody that wished to strive the Japanese model with zero grasp of the language as quickly as you interpret what these numbers imply.
The Dungeon Encounters themselves are brutally sincere and inform the participant precisely what to anticipate after encountering a selected grid for the primary time. A 01 tile denotes a staircase to the subsequent ground whereas a 02 is a staircase in the other way; numbers 07-1F are all numerous varieties of outlets that seem, and so forth and so forth. The one little bit of randomness to the dungeon is available in three types: treasure chests and pitfalls that seem on particular flooring and the enemy encounters themselves. Every 10-level biome seems to be break up in half with two distinct swimming pools of enemies. You may immediately inform the issue of an enemy encounter by how excessive the quantity is; seeing an F9 ghost within the first biome can immediately spell bother for the enemy as that tile is secretly hiding a degree 70+ ghost earlier than you’ve even had the prospect to hit degree 10 in lots of cases.
Going through off towards that troll ghost or every other method of hazard that spells out the top for the adventuring occasion doesn’t essentially imply the top of your run in Dungeon Encounters. When your occasion is worn out, they’re left on that particular sq. with all of their gear intact. At that time, it’s as much as the participant to type up a brand new adventuring occasion to discover out to that tile and produce them again safely. Since you’ll be able to’t have greater than 4 characters in a celebration, oftentimes it’s safer to convey a celebration of two and carry two incapacitated characters in a spherical journey, heal them up and swap them out to your regular group of adventurers and carry again on as soon as at full well being. Sure hazards, corresponding to being swallowed up by an anaconda or falling by way of a pitfall all the way in which exterior of the map can result in your occasion being scattered about, left to wander the dungeon at random (you’ll be able to at the least treatment a teammate of being swallowed by killing the identical kind of enemy on that ground). In lots of cases, Wandering standing might be absolutely the worst factor to have an effect on your occasion as they are often dropped off on practically any sq. within the 88,000 tile dungeon.
As you progress by way of Dungeon Encounters, you’ll unlock new passive traversal and fight skills (in addition to some lively restoration choices too). To equip these, you want to make investments a sure variety of means factors to offset the associated fee; these factors are earned by attaining particular step thresholds in addition to marking each single step in a given ground. These traversal mechanics permit you to bounce up and down flooring at will, provide radars to indicate the closest distance to a wandering teammate or unmapped tile, and different means to expedite the spelunking expertise. Most of my exploration issues have been alleviated by the top of the journey a method or one other as new mechanics have been unlocked with common development and sometimes branching off the crushed path. One vital factor to notice is that when a capability is found, a participant must return again to the closest Capability Station and equip it, first needing to have enough AP to fit the power. These AP are doled out often as achievements to discovering a sure variety of tiles however extra importantly for locating each tile on a given ground.
Alongside the way in which, gamers will simply uncover all the skills and secret outlets simply with common exploration through marked tiles. Nonetheless, so as to add in additional of a problem and incentive for discovery, Dungeon Encounters additionally gives a number of dozen map and math puzzles to function helpful mind teasers alongside the way in which. Map puzzles typically give a tiny glimpse at a map with a spot that marks a hidden treasure. With every 10-floor biome having its personal distinctive format, gamers ought to have the ability to uncover the products right here with relative ease. The trickier set are the mathematics puzzles that quit their resolution in a set of coordinates. These might be so simple as recognizing patterns or prime numbers however one particularly tough one was solved for me by a pal who talked about that it was coordinates from Shut Encounters of the Third Form. For those who’ve learn this far and need slightly trace for a secret dungeon merchandise, go check out coordinates 31,31,31.
As a result of you’ll be able to attain a sport over in Dungeon Encounters if all your occasion members are worn out or misplaced within the dungeon, it’s vital to have some backup characters again on the Ground 00 Academy. They don’t essentially need to be leveled up as you’ll be able to go carry out an emergency group extraction with out having to truly face anybody in fight in the event you’re cautious sufficient to keep away from enemy encounters. Discovering new occasion members is a vital step in Dungeon Encounters and one which isn’t readily clear to the participant. Solely by standing on a selected tile and opening up your menu to have a look at your group composition are you able to see if a Wandering occasion member is on the market for recruitment. You’ll want an open slot in your occasion, forsaking an outdated member if not, to choose them up and take them again to the Academy; there are, nonetheless, endgame skills that assist to facilitate the transportation a lot simpler.
With no story and simplified fight, why would somebody be taken with Dungeon Encounters? Effectively, that is an experimental challenge helmed by the daddy of the ATB fight system meant to be mechanics ahead. Retaining the participant motivated is the continual gear treadmill of seeing their assaults develop from a number of hundred factors right here and there to upwards of some hundred thousand (my strongest assault hit at round two and a half million harm). That fixed sense of satisfaction of filling in each clean tile on a given ground and unlocking some further means factors hit these particular pleasure facilities in my mind that solely RPG can set off.
Would I say Dungeon Encounters is for everyone? It might be a tricky suggestion for anybody that isn’t already accustomed to and intimately taken with Japanese role-playing video games and that type of fight that Sq.-Enix was crafting within the late ’90s. Dungeon Encounters is a surprisingly simple RPG when you get a grasp on the mechanics and serves as a type of experimental titles that I want to see main publishers take extra dangers on infrequently.
PlayStation 4 model reviewed. Copy offered by the writer.
7.0
As a Mechanics-First type of sport, Dungeon Encounters gives little to entice gamers that are not already followers of Remaining Fantasy’s Energetic Time Battle from yesteryear. What surrounds that dungeon crawling expertise is threadbare however established followers can use what’s there and chart their very own paths.
Professionals
- Downward development is a gentle upwards treadmill of energy
- Sir Automotive and Jufren are each good boys
- A number of methods to construct out an endgame group relying on desire for melee, vary, and magic
- Over 88,000 tiles to discover
Cons
- Thread-bare story and presentation might flip off curious gamers
- No unique music past the Ground 00 theme, relying as a substitute on hair metallic renditions of public area classical music
- Wiping both means sending an underdeveloped rescue squad to choose them up or a full restart in the event you lose your final character.
- Very minor variations between occasion members make most events really feel related
- Some Math Puzzles are downright devilish